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<reviews itemIdentifier="SuperMetroid_SS_032"><review><reviewbody>Only a day ago most Super Metroid fans were hoping for a 00:35 single-segment run, and many of those thought that sub-35 isn&#039;t humanly possible.

This run shows rather clearly shows the difference between &quot;impossible&quot; and &quot;thought to be impossible&quot;. Amazingly sleek gameplay, a lot of carefully thought-out strategies and precisely timed tricks witnessed in this run bring Super Metroid speedrun competition on a whole new level of quality, and still leaves a small yet obvious leeway for future improvement.

I would say this clearly is one of the best single-segment runs of 2006, and also a perfect example of how useful it can be to watch tool-assisted runs of the game one wants to run on a console, and try to reproduce their tricks. Level A+.</reviewbody>
<reviewtitle>What is improbable, still isn&#039;t impossible.</reviewtitle>
<stars>5</stars>
<reviewer>moozooh</reviewer>
<createdate>2006-10-29 00:34:52</createdate>
<reviewdate>2006-10-29 00:34:52</reviewdate>
</review>
<info><num_reviews>1</num_reviews>
<avg_rating>5.00</avg_rating>
</info>
</reviews>
